Happy New Year 2023 — Blur Busters is Back
Many of you have noticed that the media section of Blur Busters had been dormant for a while – you’re not seeing things! However, that does not mean we haven’t been busy. We want to wish y’all a Happy...
View ArticleNVIDIA Announces ULMB 2 — Improved Motion Blur Reduction
A Better Strobe Backlight Algorithm for Gaming Monitors Long-time Blur Busters readers knows that Blur Busters started because of strobe backlight systems, including our famous NVIDIA LightBoost HOWTO...
View ArticleFrame Generation Essentials: Interpolation, Extrapolation, and Reprojection
Foreword by Mark Rejhon of Blur Busters: This article is written a new guest writer, William Sokol Erhard, with some editing by Mark Rejhon. There will be additional pieces coming out. Let’s welcome...
View ArticleNew Blur Busters Logo Program 2.2 for OLED, LCD & Video Processors
CES 2024 Press Release [Toronto / Hamilton, Ontario, Canada — January 5, 2024] Blur Busters is announcing a brand new Version 2.2 expansion to our logo certification programme, that is now open to all...
View ArticleNanoSys Exhibiting New Color Ghosting Demo on TestUFO 2.0 Beta
CES 2024 Press Release [Toronto / Hamilton, Ontario, Canada — January 10, 2024] NanoSys, a company that develops and manufactures quantum dots for displays, is currently exhibiting TestUFO 2.0 at CES...
View ArticleTestUFO 2.0 Display Motion Test Gaining HDR Support, Public Beta Launch on...
CES 2024 Press Release [Toronto / Hamilton, Ontario, Canada — January 10, 2024] TestUFO is a display motion testing website, invented by Blur Busters, that is now popular for testing high refresh rate...
View ArticleDisplayWeek 2024 News: 4K 1000Hz Monitor Exhibited, and New Blur Busters...
DisplayWeek 2024 is in full swing, an annual gathering of industry insiders of the display manufacturing industry, including display components and display testing. Even as the Blur Busters website has...
View ArticleMassive Upgrade With 120-vs-480 Hz OLED: Much More Visible Than 60-vs-120 Hz...
240+ Hz Not Just For Games: 4x & 8x Geometrics for Mainstream Win Human visibility of refresh rates are massively amplified with OLED. Many of us in the industry have noticed the mainstream sees...
View ArticleCRT Simulation in a GPU Shader, Looks Better Than BFI
Who Is this for? CRT Enthusiasts, software & hardware developers, emulator authors, all of who wish to reduce display motion blur of 60 years of legacy 60fps 60Hz content with softer flicker than...
View ArticleBlur Busters Open Source Display Initative – Refresh Cycle Shaders
CES 2025 Announcement from Blur Busters “Area51” UFO Lab – BBOSDI Version 1.01 – Initial Draft Version Part 1: The CRT Simulation Breakthrough Leads to Plasma TV Simulation and CRT-VRR Experiments With...
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